Lesson 6 of 20 · Tactics · 7 min

Skewers and Pins

Skewers and pins win pieces that look safe, and both appear all the time once lances and bishops are in hand.

  • Skewer two pieces on one line with a lance or bishop drop.
  • Recognize a pin: a piece that cannot move without exposing its king.
  • Win a pinned piece by attacking it with a cheap pawn drop.

A skewer attacks a valuable piece that stands in front of another piece on the same line. When the front piece moves away, the piece behind it falls. In shogi it is called dengaku-zashi, 'skewered tofu'.

The lance is the classic skewering piece: dropped on a file, it pierces through two pieces. The bishop does the same on diagonals.

🔒 2 more cards and 2 more practice positions continue in the app.

Try the first practice

Opponentno pieces in hand
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You

Practice 1 of 1

Drop the lance to skewer the rook and the gold.

Remember: Skewer: attack the front piece so the one behind falls. Pin: the front piece cannot move without exposing the king—attack it with a pawn.

Blink and it's over.

Finish “Skewers and Pins” in the app

4 cards and 3 practice positions, with hints after every wrong try. Then put it to work against Rin and get the game explained in plain English.

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